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Taiyaku Shenzhou: 2024 Annual Report
Taiyue Shenzhou: First Quarter Report 2025
Taiyue Shenzhou: 2024 Annual Report Summary
Beijing Ultrapower Software (300002.SZ): In the first quarter, the Net income was 0.239 billion yuan, a year-on-year decrease of 19.09%.
On April 25, Gelonghui reported that Beijing Ultrapower Software (300002.SZ) announced its first-quarter report for 2025, with revenue of 1.323 billion yuan during the reporting period, a decrease of 11.07% year-on-year; net income attributable to the shareholders of the listed company was 0.239 billion yuan, a decrease of 19.09% year-on-year; net income attributable to the shareholders of the listed company after deducting non-recurring gains and losses was 0.226 billion yuan, a decrease of 21.10% year-on-year; and basic EPS was 0.1219 yuan.
Beijing Ultrapower Software (300002.SZ): Currently, the USA's existing tariff policy has no direct impact on our company.
On April 7, Gelonghui reported that Beijing Ultrapower Software (300002.SZ) stated on the investor interaction platform that the company is long-term rooted in the digital economy sector, with businesses in mobile games and Cloud Computing Service steadily developing Global. Based on the current tariff policy framework in the USA, digital service trade has significant uniqueness: digital content services provided by Chinese gaming companies to USA users through international mainstream platforms such as the App Store, Google Play, and Steam (including game downloads and in-app purchases), as well as non-traditional goods services such as Cloud Computing Service provided by Chinese companies to cross-border enterprises, belong to 'services provided across borders.'
Open-source securities: AI is expected to reshape gaming from aspects such as development, interaction, and commercialization.
AI-native games are expected to enhance the richness of gaming experiences, transforming from the relatively simple "leveling up and monster fighting" entertainment experience to a mixed experience that includes competition, social interaction, and art.